Voyageur » Press » Voyageur is coming to PC in Q4 of 2017

Voyageur is coming to PC in Q4 of 2017

SÃO PAULO, 23rd June 2017—Produced in partnership with Failbetter Games (Fallen London, Sunless Sea), Voyageur is interactive science fiction literature set in a galaxy that recombines itself for each playthrough. After its February launch on mobiles, a Windows and Linux release is now planned for late 2017.

On a one-way trip towards the center of the galaxy, players will encounter strange life and unique civilizations, assemble a crew of misfits, and trade in strange and exotic cargo. If they’re careful and lucky, they might also unveil the secrets of the Descent Device—the alien machine that enables faster-than-light travel, but only towards the pull of the galactic core. Voyageur combines the characteristic-based narrative mechanics of Fallen London with the procedural story and world of a roguelike.

The PC version of Voyageur will feature all of the same content and mechanics as the mobile version, but with an all-new user interface designed for desktops and laptops. It will be available for Windows and Linux.

You can view more about the game, including developer diaries and detailed information on mechanics and story, at http://voyageur.space/. Screenshots and other assets can be found in the presskit at http://voyageur.space/presskit.

See the launch trailer at: https://www.youtube.com/watch?v=EAEdDyRBiqI

App store link: https://itunes.apple.com/us/app/voyageur/id1145369519?mt=8

Google play store link: http://play.google.com/store/apps/details?id=space.voyageur.game

About the developer

Bruno Dias is a São Paulo-based game designer, developer, and writer. Besides his work on Voyageur, he has written a long catalog of interactive fiction and contributed content for Dimbulb Games’ Where the Water Tastes Like Wine.

Voyageur is part of Failbetter Games’ Fundbetter Initiative, a partnership to fund and support innovative narrative-focused games. Failbetter Games is a London-based company responsible for Fallen London and Sunless Sea. Their next game, Sunless Skies, was funded within 24 hours of its Kickstarter launch on 1st February.

Contact Information

Bruno Dias
bruno@voyageur.space
@notbrunoagain on Twitter