SÃO PAULO, 23rd January, 2017—Produced in partnership with Failbetter Games (Fallen London, Sunless Sea), Voyageur is interactive science fiction literature set in a galaxy that recombines itself for each playthrough. The simultaneous iOS and Android launch date has been announced as 7th February, 2017.
On a one-way trip towards the center of the galaxy, players will encounter strange life and unique civilizations, assemble a crew of misfits, and trade in strange and exotic cargo. If they’re careful and lucky, they might also unveil the secrets of the Descent Device—the alien machine that enables faster-than-light travel, but only towards the pull of the galactic core. Voyageur combines the characteristic-based narrative mechanics of Fallen London with the procedural story and world of a roguelike.
On 7th February, the game will be available on the iOS App Store and on the Google Play Store, for iPhones, iPads, and supported Android devices. The US price point is set at $3.99.
You can view more about the game, including developer diaries and detailed information on mechanics and story, at http://voyageur.space/. Screenshots and other assets can be found in the presskit at http://voyageur.space/presskit.
Bruno Dias is a São Paulo-based game designer, developer, and writer. Besides a long catalog of interactive fiction work (http://segue.pw/if), his writing about games has appeared on ZEAL, Zam.com, and Giant Bomb.
Voyageur is part of Failbetter Games’ Fundbetter Initiative, a partnership to fund and support innovative narrative-focused games. Failbetter Games is a London-based company responsible for Fallen London and Sunless Sea. Their next game, Sunless Skies, is coming to Kickstarter on 1st February.
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