SÃO PAULO, 23rd June 2017—Produced in partnership with Failbetter Games (Fallen London, Sunless Sea), Voyageur is interactive science fiction literature set in a galaxy that recombines itself for each playthrough. Voyageur combines the characteristic-based narrative mechanics of Fallen London with the procedural story and world of a roguelike.
The game was released in February, but post-release support is planned through to the end of the year. The first free content update has been released, the Planet Update, which adds more content to the game’s worlds and improves the algorithm that generates them.
Voyageur is designed for iPhones, iPads, and supported Android phones and tablets. The US price point is set at $3.99. As of writing, the game is rated at 4.46 on the Play Store.
You can view more about the game, including developer diaries and detailed information on mechanics and story, at http://voyageur.space/. Screenshots and other assets can be found in the presskit at http://voyageur.space/presskit.
More information about this game update: http://voyageur.space/logs/articles/planet-update/
App store link: https://itunes.apple.com/us/app/voyageur/id1145369519?mt=8
Google play store link: http://play.google.com/store/apps/details?id=space.voyageur.game
Bruno Dias is a São Paulo-based game designer, developer, and writer. Besides his work on Voyageur, he has written a long catalog of interactive fiction and contributed content for Dimbulb Games’ Where the Water Tastes Like Wine.
Voyageur is part of Failbetter Games’ Fundbetter Initiative, a partnership to fund and support innovative narrative-focused games. Failbetter Games is a London-based company responsible for Fallen London and Sunless Sea. Their next game, Sunless Skies, was funded within 24 hours of its Kickstarter launch on 1st February.
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